domingo, 21 de agosto de 2016

Electronic Arts Reports Q1 FY17 Financial Results




REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:EA) today announced preliminary financial

results for its first fiscal quarter ended June 30, 2016.



“Q1 was a great quarter for Electronic Arts with amazing engagement in

our global communities,” said Chief Executive Officer Andrew Wilson. “EA

is leading our industry through innovation, with more of our biggest

games powered by Frostbite, breakthrough EA SPORTS titles on console and

mobile, and the unstoppable combination of Battlefield 1 and Titanfall

2
coming this holiday. We’re looking forward to connecting more

players around the world to each other through the games they love to

play.”



“Our digital business drove this quarter, particularly outperformance

from FIFA Ultimate Team on console and Star Wars: Galaxy of

Heroes on mobile,” said Chief Financial Officer Blake Jorgensen. “This

success along with the launch of NBA LIVE Mobile gives us great

confidence in our ability to operate and add new live services through

the year.”



News and ongoing updates regarding EA and our games are available on

EA’s blog at www.ea.com/news.



Selected Operating Highlights and Metrics:



  • The Battlefield™ franchise, led by Battlefield 4™, had

    more than 11.5 million unique players during Q1.


  • Star Wars™ Battlefront™ had more than 6.6 million unique

    players in Q1.


  • Madden NFL 16 unique players increased more than 20%

    year-over-year during Q1.


  • Madden NFL Mobile had 25% more monthly active players in Q1

    over last year.


  • Star Wars: Galaxy of Heroes players averaged nearly 2.5 hours

    of gameplay per day in Q1.


  • EA titles shown at EA PLAY and E3 garnered 81 awards, including the

    Best Action Game for Battlefield 1 and Best Online Multiplayer

    for Titanfall® 2 from the E3 Game Critics.


  • The EA Access subscriber base more than doubled year-over-year in Q1.


Selected Financial Highlights:



  • For the quarter, GAAP net revenue of $1.271 billion was above guidance

    of $1.250 billion. Of the total GAAP net revenue 54%, or $689 million,

    was digital. Diluted GAAP EPS of $1.40 was above guidance of $1.30.


  • For the quarter, change in deferred net revenue was ($589) million of

    which ($121) million was digital.


  • For the quarter, non-GAAP net revenue of $682 million was above

    guidance of $640 million. Of the total non-GAAP net revenue 83%, or

    $568 million, was digital. Diluted non-GAAP EPS of $0.07 was above

    guidance of ($0.05).


  • EA repurchased 1.9 million shares in Q1 for $129 million.











































































































































































 

 

 


 

 


(in millions of $, except per share amounts)




Quarter Ended



Quarter Ended





6/30/16



6/30/15








 

GAAP Digital Net Revenue




$689



$623

GAAP Packaged Goods and Other Net Revenue




582

 

 

580

GAAP Total Net Revenue




$1,271

 

 

$1,203

Digital Change in Deferred Net Revenue




$(121)



$(91)


Packaged Goods and Other Change in Deferred Net Revenue






(468)

 

 

(419)

Change in Deferred Net Revenue




$(589)

 

 

$(510)








 

Non-GAAP Digital Net Revenue




$568



$532

Non-GAAP Packaged Goods and Other Net Revenue




114

 

 

161

Non-GAAP Total Net Revenue




$682

 

 

$693








 

GAAP Net Income




$440



$442

Non-GAAP Net Income




22



49

GAAP Diluted Earnings Per Share




$1.40



$1.32

Non-GAAP Diluted Earnings Per Share




0.07



0.15








 

Operating Cash Flow




$(248)



$(71)


















































































































































































TTM Financial Highlights:



 

 

 


 

 


(in millions)




TTM Ended



TTM Ended





6/30/16



6/30/15








 

GAAP Digital Net Revenue




$2,475



$2,286

GAAP Packaged Goods and Other Net Revenue




1,989

 

 

2,218

GAAP Total Net Revenue




$4,464

 

 

$4,504


Digital Change in Deferred Net Revenue Packaged Goods and Other

Change in Deferred Net Revenue







$92



(1)



 

 


$(6)



(261)



Change in Deferred Net Revenue




$91

 

 

$(267)








 

Non-GAAP Digital Net Revenue




$2,567



$2,280

Non-GAAP Packaged Goods and Other Net Revenue




1,988

 

 

1,957

Non-GAAP Total Net Revenue




$4,555

 

 

$4,237








 

GAAP Net Income




$1,154



$982

Non-GAAP Net Income




991



794








 

Operating Cash Flow




$1,046



$992








 

Value of Shares Repurchased




$1,015



$419

Number of Shares Repurchased




15



9








 


Please note that this is the final quarter that EA will be reporting any

non-GAAP measure that adjusts for deferred revenue. EA will report GAAP

financial measures and will also separately report financial data that

EA management uses internally to calculate adjustments to its GAAP

financial measures so that investors may be able to calculate measures

comparable to our historical non-GAAP financial measures. For more

information regarding this change to external reporting, please refer to

the July 19, 2016 investor call transcript, FAQ document and financial

model available at http://investor.ea.com.



Business Outlook as of August 2, 2016



The following forward-looking statements, as well as those made above,

reflect expectations as of August 2, 2016. Electronic Arts assumes no

obligation to update these statements. Results may be materially

different and are affected by many factors detailed in this release and

in EA’s annual and quarterly SEC filings.



Fiscal Year 2017 Expectations – Ending March 31, 2017



  • GAAP net revenue is expected to be approximately $4.750 billion.


  • Change in deferred net revenue is expected to be approximately $150

    million.


  • GAAP net income is expected to be approximately $809 million.


  • GAAP diluted earnings per share is expected to be approximately $2.56.


  • Operating cash flow is expected to be approximately $1.300 billion.


  • The Company estimates a share count of 316 million for purposes of

    calculating fiscal year 2017 GAAP diluted earnings per share.


In addition, while EA no longer provides expectations on non-GAAP

financial performance measures, the following outlook for GAAP-based

financial data and a long-term tax rate of 21% are used internally by EA

to adjust our GAAP expectations to assess EA’s operating results and

plan for future periods:
























































































































































































































































































































 

 

 


 


 

Amortization of

 


 

 


 










debt discount


Change in












Acquisition-


and loss on


deferred net





Shares from





GAAP


related


conversion of


revenue (online-



Stock-based


convertible





Guidance


expenses


notes


enabled games)



compensation


bond hedge


Digital Net Revenue





$

2,800












100












Packaged Goods & Other Net Revenue





$

1,950

 

 



 

 

 



 

 

50

 

 

 



 

 



 


Total Net Revenue





$

4,750

 

 



 

 

 



 

 

150

 

 

 



 

 



 


Cost of Goods Sold





$

1,381



(32

)












(2

)






Operating Expense





$


2,304





(6

)












(198

)






Profit / (Loss) Before Tax





$

1,024



38




2



150




200







Diluted Shares






316





















(1

)




















 


Note: In millions









































 


Second Quarter Fiscal Year 2017 Expectations – Ending September 30,

2016



  • GAAP net revenue is expected to be approximately $915 million.


  • Change in deferred net revenue is expected to be approximately $160

    million.


  • GAAP net loss is expected to be approximately ($51) million.


  • GAAP loss per share is expected to be approximately ($0.17).


  • The Company estimates a GAAP basic and diluted share count of 302

    million shares due to a forecasted net loss. If the Company reports

    net income instead of a net loss, diluted share count for calculating

    diluted earnings per share would be 315 million shares.


In addition, while EA no longer provides expectations on non-GAAP

financial performance measures, the following outlook for GAAP-based

financial data and a long-term tax rate of 21% are used internally by EA

to adjust our GAAP expectations to assess EA’s operating results and

plan for future periods:




















































































































































































































































 

 

 


 


 


 

 


 










Amortization of




 













debt discount




Change in











Acquisition-


and loss on




deferred net









GAAP


related


conversion of




revenue (online-




Stock-based





Guidance


expenses


notes



enabled games)


compensation


Total Net Revenue





$

915













160







Cost of Goods Sold





$

405




(13

)















Operating Expense





$

566




(1

)











(50

)


Profit / (Loss) Before Tax





$

(65

)



14








160



50



Basic Shares






302




































 


Note: In millions



































 


Conference Call and Supporting Documents



Electronic Arts will host a conference call on August 2, 2016 at 2:00 pm

PT (5:00 pm ET) to review its results for the first quarter ended June

30, 2016 and its outlook for the future. During the course of the call,

Electronic Arts may disclose material developments affecting its

business and/or financial performance. Listeners may access the

conference call live through the following dial-in number 844-215-4106

(domestic) or 918-534-8313 (international), using the password “EA” or

via webcast at http://ir.ea.com.



EA will also post a slide presentation that accompanies the call at http://ir.ea.com.



A dial-in replay of the conference call will be available until August

16, 2016 at 855-859-2056 (domestic) or 404-537-3406 (international). An

audio webcast replay of the conference call will be available for one

year at http://ir.ea.com.



Non-GAAP Financial Measures



Please note that this is the final quarter that EA will be reporting any

non-GAAP measure that adjusts for deferred revenue. EA will continue to

report GAAP financial measures and will also separately report financial

data that EA management uses internally to calculate adjustments to its

GAAP financial measures so that investors may be able to calculate

measures comparable to our historical non-GAAP financial measures. For

more information regarding this change to external reporting, please

refer to the July 19, 2016 investor call transcript, FAQ document and

financial model available at http://investor.ea.com.



To supplement the Company’s unaudited condensed consolidated financial

statements presented in accordance with GAAP, Electronic Arts uses

certain non-GAAP measures of financial performance. The presentation of

these non-GAAP financial measures is not intended to be considered in

isolation from, as a substitute for, or superior to, the financial

information prepared and presented in accordance with GAAP, and may be

different from non-GAAP financial measures used by other companies. In

addition, these non-GAAP measures have limitations in that they do not

reflect all of the amounts associated with the Company’s results of

operations as determined in accordance with GAAP. The non-GAAP financial

measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP

gross profit, non-GAAP operating income, non-GAAP net income, non-GAAP

diluted earnings per share and non-GAAP diluted shares. These non-GAAP

financial measures are adjusted for the items referenced below, as

applicable in a given reporting period, from the Company’s unaudited

condensed consolidated statements of operations. The adjustments to the

non-GAAP financial measures exclude the following items (other than

shares from the Convertible Bond Hedge, which are included):



  • Acquisition-related expenses


  • Amortization of debt discount and loss on conversion of notes


  • Change in deferred net revenue (online-enabled games)


  • Income tax adjustments


  • Shares from Convertible Bond Hedge


  • Stock-based compensation


Electronic Arts’ management uses these non-GAAP financial measures in

assessing the Company’s operating results both as a consolidated entity

and at the business unit level, as well as when planning, forecasting

and analyzing future periods. The Company’s management team is evaluated

on the basis of non-GAAP financial measures and these measures also

facilitate comparisons of the Company’s performance to prior periods.



In addition to the reasons stated above, which are generally applicable

to each of the items Electronic Arts excludes from its non-GAAP

financial measures, the Company believes it is appropriate to exclude

certain items for the following reasons:



Acquisition-Related Expenses. GAAP requires expenses to be

recognized for various types of events associated with a business

acquisition. These events include expensing acquired intangible assets,

including acquired in-process technology, post-closing adjustments

associated with changes in the estimated amount of contingent

consideration to be paid in an acquisition, and the impairment of

accounting goodwill created as a result of an acquisition when future

events indicate there has been a decline in its value. When analyzing

the operating performance of an acquired entity, Electronic Arts’

management focuses on the total return provided by the investment (i.e.,

operating profit generated from the acquired entity as compared to the

purchase price paid including the final amounts paid for contingent

consideration) without taking into consideration any allocations made

for accounting purposes. When analyzing the operating performance of an

acquisition in subsequent periods, the Company’s management excludes the

GAAP impact of any adjustments to the fair value of these

acquisition-related balances to its financial results.



Amortization of Debt Discount and Loss on Conversion of Notes. In

July 2011, EA issued $632.5 million of 0.75% convertible senior notes in

a private placement offering (the “Convertible Notes”). Under GAAP,

certain convertible debt instruments that may be settled in cash on

conversion are required to be separately accounted for as liability

(debt) and equity (conversion option) components of the instrument in a

manner that reflects the issuer’s non-convertible debt borrowing rate.

Accordingly, for GAAP purposes, we amortize as a debt discount an amount

equal to the fair value of the conversion option on the Convertible

Notes over their term. The debt discount is classified as interest

expense. Upon settlement of our Convertible Notes, we attribute the fair

value of the consideration transferred to the liability and equity

components. The difference between the fair value of the consideration

attributed to the liability component and the carrying value of the

liability is recorded as a non-cash loss in the statement of the

operations. Electronic Arts’ management excludes the effect of the

amortization of debt discount and the non-cash loss on the early

conversion of debt in its non-GAAP financial measures. The Convertible

Notes matured on July 15, 2016 and have been repaid in full.



Change in Deferred Net Revenue (Online-enabled Games). The

majority of our software games can be connected to the Internet whereby

a consumer may be able to download unspecified content or updates on a

when-and-if-available basis (“unspecified updates”) for use with the

original game software. In addition, we may also offer an online

matchmaking service that permits consumers to play against each other

via the Internet. GAAP requires us to account for the consumer’s right

to receive unspecified updates or the matchmaking service for no

additional fee as a “bundled” sale, or multiple-element arrangement.

Electronic Arts is not able to objectively determine the fair value of

these unspecified updates or online service included in certain of its

online-enabled games. As a result, the Company recognizes the revenue

from the sale of these online-enabled games on a straight-line basis

over the estimated offering period. Specifically, an increase in change

in deferred net revenue on the balance sheet during the period would

result in lower GAAP net revenue as compared to non-GAAP net revenue and

a (decrease) in change in deferred net revenue on the balance sheet

during the period would result in a higher GAAP net revenue compared to

non-GAAP net revenue. Electronic Arts’ management excludes the impact of

the change in deferred net revenue related to online-enabled games in

its non-GAAP financial measures for the reasons stated above and also to

facilitate an understanding of our operations because the related costs

of revenue are generally expensed as incurred instead of deferred and

recognized ratably. The difference between the change in deferred net

revenue (online-enabled games) from the balance sheet does not always

equal the change in deferred net revenue (online-enabled games) in the

GAAP financial measures due to the net impact of unrecognized

gains/losses on cash flow hedges.



Income Tax Adjustments. The Company uses a fixed, long-term

projected tax rate internally to evaluate its operating performance, to

forecast, plan and analyze future periods, and to assess the performance

of its management team. Accordingly, the Company applies the same tax

rate to its non-GAAP financial results. During fiscal year 2017, the

Company applies a tax rate of 21 percent to its non-GAAP financial

results. During fiscal year 2016, the Company applied a tax rate of 22

percent.



Shares from Convertible Bond Hedge. The Convertible Notes were

issued with an initial conversion price of approximately $31.74 per

share. When the quarterly average trading price of EA’s common stock is

above $31.74 per share, the potential conversion of the Convertible

Notes has a dilutive impact on the Company’s earnings per share. At the

time they were issued, the Company entered into convertible note hedge

transactions (the “Convertible Bond Hedge”) to offset the dilutive

effect of the Convertible Notes. The Company includes the anti-dilutive

effect of the Convertible Bond Hedge in determining its non-GAAP

dilutive shares. In connection with the maturity of the Convertible

Notes, the Convertible Bond Hedges have been settled.



Stock-Based Compensation. When evaluating the performance of its

individual business units, the Company does not consider stock-based

compensation charges. Likewise, the Company’s management teams exclude

stock-based compensation expense from their short and long-term

operating plans. In contrast, the Company’s management teams are held

accountable for cash-based compensation and such amounts are included in

their operating plans. Further, when considering the impact of equity

award grants, Electronic Arts places a greater emphasis on overall

shareholder dilution rather than the accounting charges associated with

such grants.



In the financial tables below, Electronic Arts has provided a

reconciliation of the most comparable GAAP financial measures to

non-GAAP financial measures used in this press release.



Forward-Looking Statements



Some statements set forth in this release, including the information

relating to EA’s fiscal 2017 guidance information under the heading

“Business Outlook,” and changes to EA’s financial reporting contain

forward-looking statements that are subject to change. Statements

including words such as “anticipate,” “believe,” “estimate” or “expect”

and statements in the future tense are forward-looking statements. These

forward-looking statements are preliminary estimates and expectations

based on current information and are subject to business and economic

risks and uncertainties that could cause actual events or actual future

results to differ materially from the expectations set forth in the

forward-looking statements.



Some of the factors which could cause the Company’s results to differ

materially from its expectations include the following: sales of the

Company’s titles; the Company’s ability to manage expenses; the

competition in the interactive entertainment industry; the effectiveness

of the Company’s sales and marketing programs; timely development and

release of Electronic Arts’ products; the Company’s ability to realize

the anticipated benefits of acquisitions; the consumer demand for, and

the availability of an adequate supply of console hardware units; the

Company’s ability to predict consumer preferences among competing

platforms; the Company’s ability to service and support digital product

offerings, including managing online security; general economic

conditions; and other factors described in the Company’s Annual Report

on Form 10-K for the fiscal year ended March 31, 2016.



These forward-looking statements are current as of August 2, 2016.

Electronic Arts assumes no obligation and does not intend to update

these forward-looking statements. In addition, the preliminary financial

results set forth in this release are estimates based on information

currently available to Electronic Arts.



While Electronic Arts believes these estimates are meaningful, they

could differ from the actual amounts that Electronic Arts ultimately

reports in its Quarterly Report on Form 10-Q for the fiscal quarter

ended June 30, 2016. Electronic Arts assumes no obligation and does not

intend to update these estimates prior to filing its Form 10-Q for the

fiscal quarter ended June 30, 2016.



About Electronic Arts



Electronic Arts (NASDAQ:EA) is a global leader in digital interactive

entertainment. The Company delivers games, content and online services

for Internet-connected consoles, personal computers, mobile phones and

tablets. EA has more than 300 million registered players around the

world.



In fiscal year 2016, EA posted GAAP net revenue of $4.4 billion.

Headquartered in Redwood City, California, EA is recognized for a

portfolio of critically acclaimed, high-quality blockbuster brands such

as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Dragon Age™ and

Plants vs. Zombies™. More information about EA is available at www.ea.com/news.



EA SPORTS, Battlefield, Battlefield 4, The Sims, Dragon Age, Ultimate

Team and Plants vs. Zombies are trademarks of Electronic Arts Inc. and

its subsidiaries. STAR WARS © & TM 2015 Lucasfilm Ltd. All rights

reserved. Titanfall is a trademark of Respawn Entertainment, LLC. John

Madden, NFL, NBA and FIFA are the property of their respective owners

and used with permission.








































































































































































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statement of Operations

(in millions, except share per data)


 

 

 


 

 







Three Months Ended

June 30,







2016



2015

Net revenue








Product




$

684




$

743


Service and other




587

 



460

 

Total net revenue




1,271




1,203


Cost of revenue








Product




90




94


Service and other




89

 



79

 

Total cost of revenue




179

 



173

 

Gross profit




1,092




1,030


Operating expenses:








Research and development




294




296


Marketing and sales




128




123


General and administrative




108




98


Amortization of intangibles




2

 



1

 

Total operating expenses




532

 



518

 

Operating income




560




512


Interest and other income (expense), net




(8

)



(3

)

Income before provision for income taxes




552




509


Provision for income taxes




112

 



67

 

Net income




$

440

 



$

442

 

Earnings per share








Basic




$

1.46




$

1.42


Diluted




$

1.40




$

1.32


Number of shares used in computation








Basic




301




311


Diluted




315




335











 


GAAP and Non-GAAP Results (in millions, except per share data)



The following tables reconcile the Company’s net revenue, gross profit,

operating income, net income and number of diluted shares as presented

in its Unaudited Condensed Consolidated Statements of Operations and

prepared in accordance with Generally Accepted Accounting Principles

(“GAAP”) to its non-GAAP net revenue, non-GAAP gross profit, non-GAAP

operating income, non-GAAP net income, and number of non-GAAP diluted

shares. The following table also reports the variance of the actuals

versus our guidance for the three months ended June 30, 2016.





















































































































































































































































































































































































































































































































































































































































































































































































 


 

 

 

Three Months Ended June 30,





2016

 

 


 

 

2016

 

 

2015





Guidance



Variance



Actuals



Actuals

Net revenue














GAAP net revenue




$

1,250




$

21




$

1,271




$

1,203


GAAP impact of selected data














Change in deferred net revenue (online-enabled games)




(610

)



21

 



(589

)



(510

)

Non-GAAP net revenue




$

640

 



$

42

 



$

682

 



$

693

 

Gross profit














GAAP gross profit




$

1,074




$

18




$

1,092




$

1,030


GAAP impact of selected data














Acquisition-related expenses




13









13




12


Change in deferred net revenue (online-enabled games)




(610

)



21




(589

)



(510

)

Stock-based compensation






 



1

 



1

 





 

Non-GAAP gross profit




$

477

 



$

40

 



$

517

 



$

532

 

Operating income














GAAP operating income




$

542




$

18




$

560




$

512


GAAP impact of selected data














Acquisition-related expenses




15









15




13


Change in deferred net revenue (online-enabled games)




(610

)



21




(589

)



(510

)

Stock-based compensation




45

 



3

 



48

 



45

 

Non-GAAP operating income (loss)




$

(8

)



$

42

 



$

34

 



$

60

 

Net income














GAAP net income




$

418




$

22




$

440




$

442


GAAP impact of selected data














Acquisition-related expenses




15









15




13


Amortization of debt discount and loss on conversion of notes




2









2




6


Change in deferred net revenue (online-enabled games)




(610

)



21




(589

)



(510

)

Stock-based compensation




45




3




48




45


Income tax adjustments




115

 



(9

)



106

 



53

 

Non-GAAP net income (loss)




$

(15

)



$

37




$

22




$

49


GAAP earnings per share














Basic




$

1.38




0.08




$

1.46




$

1.42


Diluted




$

1.30




0.10




$

1.40




$

1.32


Non-GAAP earnings (loss) per share














Basic




$

(0.05

)



0.12




$

0.07




$

0.16


Diluted




$

(0.05

)



0.12




$

0.07




$

0.15


Number of shares














GAAP & Non-GAAP Basic




303




(2

)



301




311


GAAP Diluted




321




(6

)



315




335


Anti-dilutive shares excluded for Non-GAAP loss position1




(15

)



15












Shares from convertible bond hedge




(3

)



1

 



(2

)



(10

)

Non-GAAP Diluted




303




10




313




325












 



1




Diluted earnings per share reflects the potential dilution from

common shares (calculated using the treasury stock method), issuable

through stock-based compensation plans. When the company incurs a

loss, shares issuable through stock-based compensation plans are

excluded from the diluted loss per share calculation as inclusion

would be anti-dilutive.



 


Guidance (in millions, except per share data)



The following tables provide the Company’s guidance for the twelve

months ended March 31, 3017 and the three months ended September 30,

2016. In addition, while EA no longer provides expectations on non-GAAP

financial performance measures, the following outlook for GAAP-based

financial data and a long-term tax rate of 21% are used internally by EA

to adjust our GAAP expectations to assess EA’s operating results and

plan for future periods:


























































































































































































































































































 


 

 

 


Three

Months

Ended



 

 


Twelve

Months

Ended








Sep 30, 2016






Mar 31, 2017



Net revenue








GAAP net revenue




$

915




$

4,750


GAAP impact of selected data








Change in deferred net revenue (online-enabled games)




160




150


Cost of goods sold








GAAP cost of goods sold




$

405




$

1,381


GAAP impact of selected data








Acquisition-related expenses




(13

)



(32

)

Stock-based compensation









(2

)

Operating expenses








GAAP operating expenses




$

566




$

2,304


GAAP impact of selected data








Acquisition-related expenses




(1

)



(6

)

Stock-based compensation




(50

)



(198

)

Income (loss) before tax








GAAP income (loss) before tax




$

(65

)



$

1,024


GAAP impact of selected data








Acquisition-related expenses




14




38


Amortization of debt discount and loss on conversion of notes









2


Change in deferred net revenue (online-enabled games)




160




150


Stock-based compensation




50




200


GAAP earnings (loss) per share








Basic




$

(0.17

)



$

2.65


Diluted




$

(0.17

)



$

2.56


Number of shares








GAAP Basic




302




305


GAAP Diluted
2









316









 



2




The Company estimates a GAAP basic and diluted share count of 302

million shares due to a forecasted net loss. If the Company reports

net income instead of a net loss, diluted share count for

calculating diluted earnings per share would be 315 million shares.







































































































































































































































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in millions)


 

 

 


 

 







June 30,

2016






March 31,

2016
3



ASSETS








Current assets:








Cash and cash equivalents




$

2,042




$

2,493


Short-term investments




1,385




1,341


Receivables, net of allowances of $135 and $159, respectively




246




233


Inventories




26




33


Other current assets




273

 



254

 

Total current assets




3,972




4,354


Property and equipment, net




435




439


Goodwill




1,708




1,710


Acquisition-related intangibles, net




42




57


Deferred income taxes, net




343




387


Other assets




105

 



103

 

TOTAL ASSETS




$

6,605

 



$

7,050

 

LIABILITIES AND STOCKHOLDERS’ EQUITY








Current liabilities:








Accounts payable




$

44




$

89


Accrued and other current liabilities




597




710


0.75% convertible senior notes due 2016, net




136




161


Deferred net revenue (online-enabled games)




873

 



1,458

 

Total current liabilities




1,650




2,418


Senior notes, net




989




989


Income tax obligations




88




80


Deferred income taxes, net




2




2


Other liabilities




160

 



163

 

Total liabilities




2,889




3,652


0.75% convertible senior notes due 2016









2









 

Common stock




3




3


Additional paid-in capital




1,210




1,349


Retained earnings




2,500




2,060


Accumulated other comprehensive income (loss)




3

 



(16

)

Total stockholders’ equity




3,716

 



3,396

 

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY




$

6,605

 



$

7,050

 








 



3




Derived from audited consolidated financial statements.























































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in millions)



 



Three Months Ended

June 30,


2016


2015

OPERATING ACTIVITIES




Net income

$

440



$

442


Adjustments to reconcile net income to net cash used in operating

activities:




Depreciation, amortization and accretion

46



49


Stock-based compensation

48



45


Change in assets and liabilities:




Receivables, net

(12

)


219


Inventories

7



3


Other assets

(1

)


26


Accounts payable

(32

)


(16

)

Accrued and other liabilities

(202

)


(331

)

Deferred income taxes, net

43






Deferred net revenue (online-enabled games)

(585

)


(508

)

Net cash used in operating activities

(248

)


(71

)

INVESTING ACTIVITIES




Capital expenditures

(40

)


(24

)

Proceeds from maturities and sales of short-term investments

276



249


Purchase of short-term investments

(317

)


(365

)

Net cash used in investing activities

(81

)


(140

)

FINANCING ACTIVITIES




Payment of convertible notes

(27

)





Proceeds from issuance of common stock

4



45


Excess tax benefit from stock-based compensation

33



40


Repurchase and retirement of common stock

(129

)


(132

)

Net cash used in financing activities

(119

)


(47

)

Effect of foreign exchange on cash and cash equivalents

(3

)




 

Decrease in cash and cash equivalents

(451

)


(258

)

Beginning cash and cash equivalents

2,493

 


2,068

 

Ending cash and cash equivalents

$

2,042

 


$

1,810

 















































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data)


 

 

 


 

 


 

 


 

 


 

 


 

 






Q1



Q2



Q3



Q4



Q1




YOY

%







FY16



FY16



FY16



FY16



FY17



Change

QUARTERLY RECONCILIATION OF RESULTS




















Net revenue




















GAAP net revenue




1,203




815




1,070




1,308




1,271





6



%


Change in deferred net revenue (online-enabled games)




(510

)



331

 



733

 



(384

)



(589

)




Non-GAAP net revenue




693

 



1,146

 



1,803

 



924

 



682

 




(2



%)


Gross Profit




















GAAP gross profit




1,030




406




524




1,082




1,092





6



%


Acquisition-related expenses




12




11




12




12




13





Change in deferred net revenue (online-enabled games)




(510

)



331




733




(384

)



(589

)




Stock-based compensation








 




1



 





 



1

 



1

 




Non-GAAP gross profit




532

 



749

 



1,269

 



711

 



517

 




(3



%)


GAAP gross profit % (as a % of GAAP net revenue)




86

%



50

%



49

%



83

%



86

%




Non-GAAP gross profit % (as a % of non-GAAP net revenue)




77

%



65

%



70

%



77

%



76

%




Operating income




















GAAP operating income (loss)




512




(119

)



(31

)



536




560





9



%


Acquisition-related expenses




13




14




14




13




15





Change in deferred net revenue (online-enabled games)




(510

)



331




733




(384

)



(589

)




Stock-based compensation




45

 



44

 



42

 



47

 



48

 




Non-GAAP operating income




60

 



270

 



758

 



212

 



34

 




(43



%)


GAAP operating income (loss) % (as a % of GAAP net revenue)




43

%



(15

%)



(3

%)



41

%



44

%




Non-GAAP operating income % (as a % of non-GAAP net revenue)




9

%



24

%



42

%



23

%



5

%




Net income




















GAAP net income (loss)




442




(140

)



(45

)



899




440










Acquisition-related expenses




13




14




14




13




15





Amortization of debt discount and loss on conversion of notes




6




11




5




5




2





Change in deferred net revenue (online-enabled games)




(510

)



331




733




(384

)



(589

)




Stock-based compensation




45




44




42




47




48





Income tax adjustments




53

 



(48

)



(153

)



(419

)



106

 




Non-GAAP net income




49

 



212

 



596

 



161

 



22

 




(55



%)


GAAP net income (loss) % (as a % of GAAP net revenue)




37

%



(17

%)



(4

%)



69

%



35

%




Non-GAAP net income % (as a % of non-GAAP net revenue)




7

%



18

%



33

%



17

%



3

%




Diluted earnings (loss) per share




















GAAP earnings (loss) per share




1.32




(0.45

)



(0.14

)



2.79




1.40





6



%


Non-GAAP earnings per share




0.15




0.65




1.83




0.50




0.07





(53



%)


Number of diluted shares used in computation




















GAAP & Non-GAAP Basic




311




312




311




307




301





GAAP Diluted




335




312




311




322




315





Anti-dilutive shares excluded for GAAP loss position1











21




20
















 




Shares from convertible bond hedge




(10

)



(7

)



(6

)



(3

)



(2

)




Non-GAAP Diluted




325




326




325




319




313











































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data)


 

 

 


 

 


 

 


 

 


 

 


 

 






Q1



Q2



Q3



Q4



Q1




YOY

%







FY16



FY16



FY16



FY16



FY17



Change

QUARTERLY NET REVENUE PRESENTATIONS – GAAP AND NON-GAAP




















Geography net revenue




















North America




506




381




448




572




525




4

%

International




697

 



434

 



622

 



736

 



746

 



7

%

Total GAAP net revenue




1,203

 



815

 



1,070

 



1,308

 



1,271

 



6

%

North America




(215

)



91




403




(147

)



(245

)




International




(295

)



240

 



330

 



(237

)



(344

)




Change in deferred net revenue (online-enabled games)




(510

)



331

 



733

 



(384

)



(589

)




North America




291




472




851




425




280




(4

%)

International




402

 



674

 



952

 



499

 



402

 






Total Non-GAAP net revenue




693

 



1,146

 



1,803

 



924

 



682

 



(2

%)

North America




42

%



47

%



42

%



44

%



41

%




International




58

%



53

%



58

%



56

%



59

%





Total GAAP net revenue %






100



%





100



%





100



%





100



%





100



%





North America




42

%



41

%



47

%



46

%



41

%




International




58

%



59

%



53

%



54

%



59

%





Total Non-GAAP net revenue %






100



%





100



%





100



%





100



%





100



%
























 

Net revenue composition




















Full game downloads




119




82




112




152




137




15

%

Extra content




291




213




241




317




300




3

%

Subscriptions, advertising and other




71




84




89




94




87




23

%

Mobile




142

 



123

 



127

 



152

 



165

 



16

%

Total Digital




623

 



502

 



569

 



715

 



689

 



11

%

Packaged goods and other




580

 



313

 



501

 



593

 



582

 






Total GAAP net revenue




1,203

 



815

 



1,070

 



1,308

 



1,271

 



6

%

Full game downloads




(35

)



7




83




(18

)



(53

)




Extra content




(36

)



(18

)



119




(7

)



(42

)




Subscriptions, advertising and other









(1

)



1




1




(2

)




Mobile




(20

)



(10

)



35

 



21

 



(24

)




Total Digital




(91

)



(22

)



238

 



(3

)



(121

)




Packaged goods and other




(419

)



353

 



495

 



(381

)



(468

)




Change in deferred net revenue (online-enabled games)




(510

)



331

 



733

 



(384

)



(589

)




Full game downloads




84




89




195




134




84







Extra content




255




195




360




310




258




1

%

Subscriptions, advertising and other




71




83




90




95




85




20

%

Mobile




122

 



113

 



162

 



173

 



141

 



16

%

Total Digital




532

 



480

 



807

 



712

 



568

 



7

%

Packaged goods and other




161

 



666

 



996

 



212

 



114

 



(29

%)

Total Non-GAAP net revenue




693

 



1,146

 



1,803

 



924

 



682

 



(2

%)

Full game downloads




10

%



10

%



10

%



12

%



11

%




Extra content




24

%



26

%



23

%



24

%



23

%




Subscriptions, advertising and other




6

%



11

%



8

%



7

%



7

%




Mobile




12

%



15

%



12

%



12

%



13

%




Total Digital




52

%



62

%



53

%



55

%



54

%




Packaged goods and other




48

%



38

%



47

%



45

%



46

%





Total GAAP net revenue %






100



%





100



%





100



%





100



%





100



%





Full game downloads




12

%



8

%



11

%



14

%



12

%




Extra content




37

%



17

%



20

%



34

%



38

%




Subscriptions, advertising and other




10

%



7

%



5

%



10

%



12

%




Mobile




18

%



10

%



9

%



19

%



21

%




Total Digital




77

%



42

%



45

%



77

%



83

%




Packaged goods and other




23

%



58

%



55

%



23

%



17

%





Total Non-GAAP net revenue %






100



%





100



%





100



%





100



%





100



%





































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data)


 

 

 


 

 


 

 


 

 


 

 


 

 






Q1



Q2



Q3



Q4



Q1




YOY

%







FY16



FY16



FY16



FY16



FY17



Change

QUARTERLY NET REVENUE PRESENTATIONS – GAAP AND NON-GAAP




















Platform net revenue




















Xbox One, PLAYSTATION 4




487




332




571




793




776




59

%

Xbox 360, PLAYSTATION 3




293




155




157




147




133




(55

%)

Other consoles




2

 



1

 



3

 



1

 



1

 



(50

%)

Total consoles




782




488




731




941




910




16

%

PC / Browser




253




184




182




195




179




(29

%)

Mobile




145




124




128




151




165




14

%

Other




23

 



19

 



29

 



21

 



17

 



(26

%)

Total GAAP net revenue




1,203

 



815

 



1,070

 



1,308

 



1,271

 




6



%


Xbox One, PLAYSTATION 4




(253

)



310




626




(287

)



(441

)




Xbox 360, PLAYSTATION 3




(204

)



55




16




(93

)



(92

)




Other consoles






 



1

 



(1

)



(1

)





 




Total consoles




(457

)



366




641




(381

)



(533

)




PC / Browser




(33

)



(19

)



55




(27

)



(30

)




Mobile




(19

)



(12

)



35




23




(24

)




Other




(1

)



(4

)



2

 



1

 



(2

)




Change in deferred net revenue (online-enabled games)




(510

)



331

 



733

 



(384

)



(589

)




Xbox One, PLAYSTATION 4




234




642




1,197




506




335




43

%

Xbox 360, PLAYSTATION 3




89




210




173




54




41




(54

%)

Other consoles




2

 



2

 



2

 





 



1

 



(50

%)

Total consoles




325




854




1,372




560




377




16

%

PC / Browser




220




165




237




168




149




(32

%)

Mobile




126




112




163




174




141




12

%

Other




22

 



15

 



31

 



22

 



15

 



(32

%)

Total Non-GAAP net revenue




693

 



1,146

 



1,803

 



924

 



682

 




(2



%)


Xbox One, PLAYSTATION 4




41

%



41

%



53

%



61

%



61

%




Xbox 360, PLAYSTATION 3




24

%



19

%



15

%



11

%



11

%




Other consoles






 





 





 





 





 




Total consoles




65

%



60

%



68

%



72

%



72

%




PC / Browser




21

%



23

%



17

%



15

%



14

%




Mobile




12

%



15

%



12

%



11

%



13

%




Other




2

%



2

%



3

%



2

%



1

%





Total GAAP net revenue %






100



%





100



%





100



%





100



%





100



%





Xbox One, PLAYSTATION 4




34

%



56

%



66

%



55

%



49

%




Xbox 360, PLAYSTATION 3




13

%



19

%



10

%



6

%



6

%




Other consoles






 





 





 





 





 




Total consoles




47

%



75

%



76

%



61

%



55

%




PC / Browser




32

%



14

%



13

%



18

%



22

%




Mobile




18

%



10

%



9

%



19

%



21

%




Other




3

%



1

%



2

%



2

%



2

%





Total Non-GAAP net revenue %






100



%





100



%





100



%





100



%





100



%






































































































































































































































































































































































































































































































































































 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data)


 

 

 


 

 


 

 


 

 


 

 


 

 






Q1



Q2



Q3



Q4



Q1




YOY

%







FY16



FY16



FY16



FY16



FY17



Change

CASH FLOW DATA




















Operating cash flow




(71

)



9



889



396




(248

)



(249

%)

Operating cash flow – TTM




992




818



1,025



1,223




1,046




5

%

Capital expenditures




24




18



21



30




40




67

%

Capital expenditures – TTM




92




89



95



93




109




18

%

Repurchase and retirement of common stock




132




126



126



634




129




(2

%)

BALANCE SHEET DATA




















Cash and cash equivalents




1,810




1,598



2,263



2,493




2,042




13

%

Short-term investments




1,069

 



990



966



1,341

 



1,385

 



30

%

Cash and cash equivalents, and short-term investments




2,879




2,588



3,229



3,834




3,427




19

%

Receivables, net




144




737



621



233




246




71

%

Deferred net revenue (online-enabled games)




















End of the quarter




775




1,113



1,844



1,458




873




13

%

Less: Beginning of the quarter




1,283

 



775



1,113



1,844

 



1,458

 




Change in deferred net revenue (online-enabled games)4




(508

)



338



731



(386

)



(585

)




STOCK-BASED COMPENSATION




















Cost of revenue









1







1




1





Research and development




26




25



26



26




27





Marketing and sales




5




7



5



7




7





General and administrative




14

 



11



11



13

 



13

 




Total stock-based compensation




45

 



44



42



47

 



48

 











 



4




The difference between the balances of deferred net revenue

(online-enabled games) does not always equal the change in deferred

net revenue (online-enabled games) in the GAAP to Non-GAAP

consolidated statement of operations reconciliation due to the

impact of unrecognized gains/losses on cash flow hedges.










Source link

Electronic Arts Reports Q1 FY17 Financial Results

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